> > So, to answer the original question, is 14 megabytes of quota enough to > run a mud at ? > > Answer: > -------- > Yes, it's perfectly fine if you're about to set up a new mud, and even > if you plan to expand it, it will take a long time till you hit the 14 meg > boundry your provider has given you. > Go with it, and remember one thing, it's the bandwith of the provider that > really counts. All the other stuff is nice to have, like 64 megs of mem > and 1 gig of HD quota, but noone really needs that *grin* > > Regards, > Con. > Heres an example of what changes can do though... Duris, extremely tight code, mem management optimized with in-line asm, uses ~40 megs ram, 30% of our T-1's bandwidth, and ~150 meg disk counting our player database. Compiles and testports are beginning to push the limit, so we've upgraded the box to 128 meg ram running on a dual p166 board. Ouch. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST