> > Heres an example of what changes can do though... Duris, extremely > > tight code, mem management optimized with in-line asm, uses ~40 megs ram, > > 30% of our T-1's bandwidth, and ~150 meg disk counting our player database. > > Compiles and testports are beginning to push the limit, so we've upgraded > > the box to 128 meg ram running on a dual p166 board. Ouch. > Jesus..... What mud is this? How many people are usually logged in? How > many areas? 40 megs? 30% of a T1 for simple telnet connections? > Thats like 450kbits per second of in/output. Hell of a lot for a simple > mud doing nothing but text streams to telnet connections dont you think? No kidding... Mine runs on 15 MB disk space and about 4 MB ram... +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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