I have a fairly new mud up and running and I was just adding a few new shop files yesterday and when it came to the bitvector parameters for things such as: NOGOOD, NOEVIL, NOWARRIOR, etc... I would enter abc or whatever accordingly. However, when I ran "autorun" I would receive an error message when trying to load the shp files. After fidgeting with the shop file that had the error for about two hours, I finally figured out that changing abc to its bitvector equivalent of 7 (i.e a = 1, b = 2, c = 4 1+2+4 = 7) it would work fine. Does anyone know anything about this? I had thought that this should work fine. I am running linux. I don't know if that has anything to do with it or not, but I would appreciate any help. Thank you very much. Jeff Hanks 00jshanks@bsuvc.bsu.edu bubonic@bsu-cs.bsu.edu +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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