I put the following code to make_prompt in comm.c: if (FIGHTING(d->character)) { i2 = 100 * GET_HIT(FIGHTING(FIGHTING(d->character))) / GET_MAX_HIT(FIGHTING(FIGHTING(d->character))); if (i2 >= 100) sprintf(prompt, "%sBuf:full ", prompt); else if (i2 >= 90) sprintf(prompt, "%sBuf:fine ", prompt); . . . With this code if you are tanking the mob, you'll see the buf:<condition> in your prompt. I'm wondering how to display buf:<condition> only to those who assist the thank. Any ideas? Y +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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