On Wed, 20 Nov 1996, Daniel Koepke wrote: > On Wed, 20 Nov 1996, Daniel W. Burke wrote: > > > > > On Tue, 19 Nov 1996, Jack Wilson wrote: > > > >I want to insert a POS_ZOMBIE position in my player positions > > > >before POS_DEAD, thus bumping all the existing positions up by > > > >one. I've scanned different bits of the code (esp. handler and > > > >fight) and don't forsee any problems with this, but wanted to > > > >ask first.. So.. is it safe to do this? > > > This approach will break the CircleMUD socials DB, which stores > > > all positions as numbers instead of strings. > > can't forget the mob positions in the mob file either, if you plan on > > keeping the stock world it would be a big hassle > Easy enough. Just load them as they are, then have a function to > write them out in the new format. Then shutdown the MUD, change it > to load in the new format, and presto! Really easy. It's one of those > things that helped me implement my social editor (of course, I had > to change the socials file format to include the min actor pos and > min actor level). Bad idea here from the get go. You are better off just adding one affection flag.... __ __ \ \\ / // "If I were a dinosaur, I'd be a licalottapus!" \ \\ / // _____ __ __ ______ ___ -Jonathan "Jax" Armsterd \ \/ // // \\ |\\ /|| || \\ | || > << || ||||\\ //|| |----<< | || Hard to believe, / /\ \\ || |||| \\ // || || \\| || Harder to killfile! / // \ \\ \\___//_|| \// ||_||____//|_|| /_// \_\\ In God We Trust. All others pay cash. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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