Rasdan wrote: > > A hidden Exit is an exit that players won't see at all, and that they have > to just find, by moving that direction. Usually with hidden exits, some > type of hint is provided in the description, like: > > There is a tapestry hanging off the southern wall, so you would go south. > If you didn't read the desc, you wouldn't figure it out. > > It adds a level of complexity to the playing field for the players. > > *^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^* > Rasdan ** FINALITY ** > porter.cs.orst.edu 4000 > The last great adventure in mudding you'll ever play > *^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^* > Always remember: Be kind, please rewind! > > On Thu, 21 Nov 1996, Eduardo Gutierrez de Oliveira wrote: > > > > > Ok, maybe this is so obvious I am missing it completely... What is a > > hidden exit and why would you want one? > > > > Myth > > --------------------------------------------------------------------------- > Um not to spam the list, but isn't this just an exit that basically does the same thing as when an exit is closed. |*******************************************************************| | Andrew Jones Computer and Information Science Major | | E-Mail: | | Gladstone: mch@gladstone.uoregon.edu | | Other: mch@thantos.mudservices.com | |*******************************************************************| +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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