Hi All- Having a small probelm with my newly opened pl11 code. Most of my crashbugs are gone, but occasionally one pops up. My players all lose all of their gear every time I crash. I know a crash isn't THAT common, but this is very bad. All players currently connected lose their stuff. I must have removed a function call or something someplace. I have no code to post, because that could have been anywhere (comm.c?). Does anyone know where this procedure is supposed to take place so maybe I can trace the probelm? Thanks, -Brian -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Brian Guilbault - GMI Engineering Institute E-mail: guil9964@gmi.edu, dante@i-55.com WWW: http://www.gmi.edu/~guil9964/ QuarantineMUD: Telnet to exit1.i-55.com 4000 -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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