> > time the mud reboots/crashes, the area gets loaded to a different part of > the world. I'm wondering if this is even possible. Any thoughts? > A room spec_proc that changes the room exits of where the zone connects to the rest of the world would do it. Speculation only, of course...I haven't done it. (yet) :) -- -axl @)-->-- "Beneath the stain of time, the feeling disappears. axl@mindwarp You are someone else. I am still right here." - NIN +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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