On Mon, 25 Nov 1996, Brian Guilbault wrote: > Hi Again- > > Okay, I mailed before saying that I was losing all character's equipped > gear when I crashed. I still can't figure that out, but now I have the > source of the crash. It is always at this same place in the same route of > functions. Here is my gdb backtrace: > > #0 0x6d8c2 in strcat (0x005dd600, 0x00789c00, 0x00789c00, 0x00789c00) > #1 0xefbfd7e8 in zone_table (0x005dd600, 0x00789c00, 0x00789c00, 0x00789c00) > #2 0x7467 in list_char_to_char (list=0x789c00, ch=0x6e02) > at act.informative.c:309 > #3 0x7b3d in look_at_room (ch=0x789c00, ignore_brief=0) > at act.informative.c:410 > #4 0xe28d in do_simple_move (ch=0x789c00, dir=28066, need_specials_check=0) > at act.movement.c:168 > #5 0xe407 in perform_move (ch=0x789c00, dir=1, need_specials_check=0) > at act.movement.c:199 Post this line, please. -- Daniel Koepke dkoepke@california.com Forgive me father, for I am sin. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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