On Thu, 28 Nov 1996, Brian Guilbault wrote: > Hi All- > > Currently if a player disconnects before rolling stats in my mud, then > reconnects, they have all 25's. I tried setting them all to 1 right after > the password is confirmed, but that didn't fix it. Anyone else have this > problem and/or any ideas on fixes? The init_char() function does this. Your reroll code should call init_char() first, then do the reroll, and then call save_char(). In that manner, if they disconnect before they choose stats, they aren't saved. Also make sure you remove the 'do_start()' in CON_MENU case '1', otherwise the player's stats will differ from what they roll. -- Daniel Koepke dkoepke@california.com Forgive me father, for I am sin. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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