Okay, I got mob progs compiled in.. so I make a test mob file: 100 fido dog~ the beastly fido~ A beastly fido is mucking through the garbage looking for food here. ~ The fido is a small dog that has a foul smell and pieces of rotted meat hanging around his teeth. ~ 161 0 -200 S 0 20 10 1d6+4 1d4+0 0 25 8 8 1 >greet_prog 100~ mpecho $n $I wags $l tail at you. ~ | $ Boot up the mud... All looks okay... load this mob... no crash....BUT..nothing else either except: "beastly fido (#100) : Attempting to call a non-existing mob funct" Okay..So i check interp...yup there mobcmd...yup there Did I miss something? -Thanks +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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