The Dark One wrote: > > I was working on the armor system...trying to give it a wider range > of values instead of -10 10 > > so here goes... > > a) why does an ac value of 1 on an item give me an ac of 97/10 > instead of 99/100. > > b) where is this strange 3* coming from? Items worn in differant places have differant multipliers to the affect. An item worn on the body with and ac apply of 3 will, in fact, affect the ac by 9, due to it's location. I believe that the spots with a *3 are head and body, and the places with *2 are neck legs arms and rest are *1. P.S The last part may not be accurate, I'm going from memory. -- Dennis Starker EMAIL : lstarker@venus.net WWW : no page TELNET: Abaris Myth, telnet://delbin.ionline.com:4000 GCS/CC/O d- s:+ a14 c++ @U--- P+ LE-- @w++ N(sucky news server) K- W--- ?O M-- ?V PS+++ PE-- Y+ PGP- t++ 5+ X++ R* tv++ b++ DI(+-) D++(+) G+(+) e- h! r-- z-- +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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