I think mostly you need to encourage a few people to stay as players. When we first started out, I put up the mud on the mud connector, and made 1 add to a net bbs. I ended up treating the first players like kings. Not loading them eq or things like that, but rather, listened to all their ideas, and actually implementing ones I liked right away. Through this, the first players really liked AddictMUD, and in the begining, we had a low of lows of a playerbase (maybe 5 online at a time was considered amazing), and through word of mouth, we've grown a lot. We don't always treat the players like kings anymore, but we still try where we can, and are always helpful and willing to listen to players when they have a problem, even if it's just to explain that there's nothing we can do to help. Word of mouth has worked great for us personally, peak times now are 40+ players online (we do allow multi's, but not too many people actally do use more then 1 character online). umm... as usual, I guess there's no point to my email :P Well, I guess it's to treat your players the best you can, especially when you only have 1 or 2 :) They'll tell their friends, etc etc.. Brazil - Implementor if AddictMUD addict.realms.org 4000 206.185.33.2 4000 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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