> > char cspare1[256]; > char cspare2[256]; > and so on. > Do I need to place those anywhere else other than the player struct? > > Rhys You need to add the variables to one of the char structs (you already have i assume from the message) and if you plan on saving the variables to the pfile you need to add the variables to the char_file_u struct as well. Then in the save_char and load_char functions you need to go through and assign the appropiate values to each other. Have fun. Christopher M. Ryan drizzt@visi.net http://www.visi.net/~drizzt/index.html http://www.visi.net/~drizzt/quake/index.html +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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