On Thu, 5 Dec 1996, Eduardo Gutierrez de Oliveira wrote: > On Thu, 5 Dec 1996, Scoob wrote: > > > Forgive the naivity of this question, but what are the differences > > between mud types (not Mush/MOO, but ROM, Merc, Envy...) that would > > change the code for various snippets? Most of the versions I've > > looked over look similiar to one another, am I missing something? > > Well, for someone that has been trying to port some stuff from a ROM mud I > can tell you, the do differ, *A LOT*. > no kidding... as a little side thing because I like all the features of SillyMUD, I started converting it's tinyworld format to Circle's index_boot(), and it's no small chore indeed. Sever hours, and lots of compileing :P Brazil +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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