On Sat, 7 Dec 1996, DJ Pure wrote: > G'day > Is there anyway i can speed up the way mobs walk around ? > jussy Er.. if you just want it to appear that they are running around, (heh) then you can edit perform_move() in act.movement.c to do something spiffy with what it sends when a mob moves... But, on a more serious note, if you want them to move around more... well, a quick fix would be to shorten the PULSE_MOBILE constant in structs.h . Or, if you only want them to walk around more often and not be more active, then you can do something like set PULSE_MOBILE to 1/2 or 1/4 it's value and make all the other stuff done in mobile_activity() of mobact.c happen every other / quarter pulse. Alvoria MUD -- "Or you can feed your mobs herbs or something :P." (heh) Address -- telnet://conan.ids.net:4000/ Homepage -- http://users.ids.net/~mudguy/ (under construction, perhaps not even updated for months to come) +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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