On 7 Dec 1996, Adam Befeler wrote: > I was wondering how to create the item type flag in Circle 3.0, "Magic" and > "Regen", so that when can have a pair of boots that when I type "use boots" > casts levitate on me for a while, and after it is casts the spell will regen > so that by the time the spell has worn off it will have regenerated, and > there is infinity charges of the spell on the boots??? Maybe you are complicating things up, why don't you put in a code to make the boots affect a bit in which the player is always levitating, without the hassle of spells. if you already have a position for levitation you could have an affect bit on the boots so anyone that wear them is levitating, the same way you can set affection bits to have rings that make you invisible. BTW, this is not into stock circle, you have to code affection bits in objects yourself, there is a snippet in the snippets page, check the link below my sig. OTOH, you could create a new ITEM_TYPE of class, say, PLANE, or something like that, in the same way there is one now called BOAT, and then you could make your boots the same way right now there are boots that let you walk in the water. Luck Myth --------------------------------------------------------------------------- Eduardo Gutierrez de Oliveira eduo@sparc.ciateq.conacyt.mx Administrador de Internet Internet Administrator Proveedor de Servicio Internet Internet Service Provider CIATEQ, A.C. -- MEXICO Centro de Investigacion y Asistencia Tecnica del Estado de Queretaro, A.C. http://sparc.ciateq.conacyt.mx/ --------------------------------------------------------------------------- +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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