On Sun, 8 Dec 1996, Sammy wrote: [SNIP] > This would be really simple and very flexible if you converted people > (including mobs), objects, and rooms into linked list format. It's no > small chore, but it makes what you're thinking of doing much easier. You > could simply add an in_object pointer to the char_data structure to put a > mob or person in an object. You could also have a room->in_object, > room->in_room, or to be really weird, room->in_person. Hmmm... Why not convert everything (characters/rooms/items) into one generic Object data structure? Will take a LOT of time, and it wont be a simple task. Any thoughts? / Joachim ------------------------------------------------------------------------ The Arrow Arrow@Shadow World - mud.fukt.hk-r.se 4000 Joachim Pileborg Email: pilen@fukt.hk-r.se Prinsgatan 12 37230 Ronneby http://www.fukt.hk-r.se/~pilen/ SWEDEN ------------------------------------------------------------------------ +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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