Actually, I figured out which line of code is causing problems: world[transroom].dir_option[wdoor]->to_room = NOWHERE; This happens when the train "leaves" the station.... while in the "transroom" the doors close... anyone have any idea why this line would bomb out? -jburley@uci.edu > Did anyone get trains implemented? I tried using the ones from the site, but to > no avail... all sorts of problems... currently, it crashes anytime train_upd > is called (and I have no idea why). > > -jburley@uci.edu > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST