*** Resending note of 12/10/96 13:44 CIRCLE 3.0 Patch 11 (stock) PLATFORM: UMAX Pulsar (Macintosh Clone) O/S: MachTen Power UNIX (v4.0.3) Full BSD Implementation CONFIG: Dual PowerPC (Motorola 604e) 225MHz Processors, 512MB RAM, 4GB HD NOTES: The installation and compilation of Circle 3.0 Patch 11 was painless. No additional patches were required. This may be the first time that Circle on a Macintosh running BSD UNIX has successfully been done. PERFORMANCE: Very good. I simulated a stress test using a Sun 20 attempting 10 connections a minute for over four hours. The MUD didn't show signs of slowing down until there were 200 concurrent connections. At that point I began noticing the error rate for connection attempts to the MUD begin (connections refused). It should be noted that the 200 concurrent MUD connections where not 'playing' the MUD but were just connected as a user. I would suspect that if the connections where real players, that the number of concurrent users would be less and I would see more connection errors sooner - this isn't bad. I don't know of any MUDs that have 100+ concurrent connections all of the time. I couldn't test LAG thoroughly but with 199 concurrent connections and myself actually playing the MUD the LAG was nominal. The MUD isn't up yet for general access yet. As I do more tests I'll keep the list informed. Regards, Mike Levine +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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