G'Day all.
is this piece of code from do_drink, the calculation for how thristy the
player is AFTER taking a drink from a container ??
...
if (drink_aff[GET_OBJ_VAL(temp, 2)][DRUNK] > 0)
amount = (25 - GET_COND(ch, THIRST)) / drink_aff[GET_OBJ_VAL(temp,
2)][DRUNK];
else
amount = number(3, 10);
...
can someone elxplain it for me please?
Jussy
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