On Sun, 15 Dec 1996, Dragon MUD Admin wrote: > Umm, I'm not entirely sure what you're asking here. I was under the > impression that you had already attempted to patch the file. After you > do it manually (which I would recommend since you can't seem to get it > to work properly this way) then you compile by typing make all in the > /src directory. MSVC++ stands for Microsoft Visual C++. There is about > a 0% chance that you will need this if you are compiling on a unix box. > > For levels, see ftp2.circlemud.org/pub/CircleMUD/3.x/docs/, I beleive. > Get levels.doc. Clans are something you'll have to code on yer own. > > Anthony J rye wrote: > > > > On Sat, 14 Dec 1996, Dragon MUD Admin wrote: > > > > > Watch patch carefully. If you get any errors while patching (hint: it > > > will say something to the effect of 'rejected hunk') you will have to > > > put in the code manually--I experienced the same problem with my mud. > > > > > ok i got it but the commands dont show up? > > do i patch <name of file> or make? > > and do i need a file called Mscv++? > > Oh if you have a level or clan code you could send me that would be great > > :) > > thanks alot! > ok well i did do patch and make,but when i patch and hit enter it does nothing else but just sit there. umm i am not sure what filename it was but i know it started with a M and i was told i would need that??? i guess i was misinformed,oh well. all though i am still having the same problems with oasis build. thanks for your response and help. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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