Hello, I was wondering if somebody could help me here. Can anybody see
why this would cause the mud to crash?
This is in the interpreter.c file right as a new character logs on...
do_start(d->character);
for (k=1;k <=13;k++)
{
obj=read_obj(newbie_eq[k], REAL);
obj_to_char(obj, d->character);
}
It crashes as soon as they press 1 to enter the game. Here is my
newbie_eq array if you need it.
int newbie_eq[13] = {3043, 3076, 3081, 3086, 3071, 5424, 5426, 5427
12008, 3020, 7908, 3104, 3032};
Anybody see a problem? It's problaby something simple I'm not noticing,
any help would be appreciated, thanks!
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