Hello, I was wondering if somebody could help me here. Can anybody see why this would cause the mud to crash? This is in the interpreter.c file right as a new character logs on... do_start(d->character); for (k=1;k <=13;k++) { obj=read_obj(newbie_eq[k], REAL); obj_to_char(obj, d->character); } It crashes as soon as they press 1 to enter the game. Here is my newbie_eq array if you need it. int newbie_eq[13] = {3043, 3076, 3081, 3086, 3071, 5424, 5426, 5427 12008, 3020, 7908, 3104, 3032}; Anybody see a problem? It's problaby something simple I'm not noticing, any help would be appreciated, thanks! +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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