On Wed, 18 Dec 1996, Ghost Shaidan wrote: > I beleive it is 3x the exp of the mob, and i *think* that is stated in the > spec proc somewhere....maybenot It's the level*300, and it's not stated in the spec_proc, but a quick look at it reveals this: #define PET_PRICE(pet) (GET_LEVEL(pet) * 300) Not to start (yet another) flame war [and hopefully everyone will eventually learn to just ignore the threads and not hurry up and cause the accultation of them], but I suggest that people look at their code before posting a message to the list. You won't be any good at anything if you rely solely upon others. This isn't to say that "newbies" shouldn't be able to ask questions. Don't read anything more into this. I'm simply saying, "Look at it, try to figure it out yourself, then ask if it's still neccessary." I am almost certain that 99% of the newbie mail is written by people that are smart and competent enough to figure something out if they just take a crack at it. The 'C' language and CircleMUD are fairly complex beasts for a newbie to be dealing with (which I've said several times before). That doesn't mean they shouldn't try. If they really want it and have the patience to learn, they will conquer all barriers. But they have to put their own effort into it, they have to try to understand what they see and try to do for themselves what they want. Perhaps the most irritating thing I've ever seen is a newbie claiming to not want to, "reinvent the wheel." While it's a perfectly logical thing to say, it just isn't proper coming from a new enterant into the MUD coding field. Reinventing the wheel is the *best* way to learn C by yourself. I mean, think about it, you already have something that works for you to reference. You have ideas in your head and you have examples upon how to implement those ideas. Reinvent the wheel, don't retype it word for word. Change things so it better fits you. I think that this will get you started in coding. Then when you feel comfortable with what you've learned, try to do something completely from scratch (not the whole MUD, that is, just a command or something small like that). With patience and a bit of effort, you'll be able to write fairly good code in a month or two's time. From there on it's a state of perpetual learning and understanding, expanding upon your knowledge and trying new things. It won't all come in a day, but it'll come. (sorry for the rant :)) -- Daniel Koepke dkoepke@california.com Forgive me father, for I am sin. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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