> On Wed, 18 Dec 1996, Raven wrote: > > I am looking for a code for kingdoms or clans... any around PLEASE reply... > > > > If you played on Dimensions you would know the Kingdoms... and Moongate for > > the clans... can anyone help??? Alvoria MUD wrote: > Clans and kingdoms are pretty personal things and take a lot of work to > setup and run properly... A very simple means of separating people into > 'clans' of whom can kill others not in their clans is not very hard to do, > and I'd suggest you try doing that yourself first; You'll find that adding > to it won't be too hard once that's out of the way. > Take a look at stroms lost lands code...altho it hasnt got a complete fully functional clan system, it will probably give you a few ideas of where to start. Dont bother trying to compile it tho on a circle bpl 11 - its from patch level 8. (And even then, doesnt compile on mine). -=-=-=-=-==-=-=-=-=-=-=-==--=-=-=-=-=-=-=-==-=-= Raf Implementor of PlexMUD The Site has gone down right now... But hey, telnet to burning.stacken.kth.se 4000 (Burning MUD) -=-=-=-==--==-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-= +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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