Hi, I managed to get one copy of the code out and then the mailer started barfing at me. I went ahead and placed a copy at the circle ftp site in /incoming of course. As I've said, my fear is that I have left something out (hence making the patches useless) so DON'T get all upset if that is the case. Try it out and if you have legitimate problems - NOT "what do I do about *.rej files" - get in touch with me and I'll help fix it. Thanks for the response and good luck. Scott At 08:50 AM 12/19/96 -0500, you wrote: >Hi all, > > I coded ranged weapons and grenades for a mud last summer but it >folded before every opening. I figured I'd make a patch and put it on the >circle ftp site. It's a fairly extensive set of patches along with 2 new c >code files/modules whatever you want to call them. I'm looking for a mud >that would like to test out my patch-work. The patches for OasisOLC are >included. > new commands: > pull pin > throw <item> <direction> > shoot <mob> <direction> > look <direction> > > new items: > bows, crossbows, slings, rocks, arrows, bolts, thowable, grenades > > Let me know if anyone is interested... btw if you can't apply a patch >on your own then please do not respond. I am not interested in patching this >in FOR you. I am interested in making sure that I've included all the stuff >needed to release this code for public consumption. (I have a lot of other >modifications and trying to separate them is tedious and probably prone to >errors). > > Thanks, > Scott - scottw59@mail.idt.net > > >+-----------------------------------------------------------+ >| Ensure that you have read the CircleMUD Mailing List FAQ: | >| http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | >+-----------------------------------------------------------+ > > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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