Re: [Code]

From: mike a dunston (magic__man@juno.com)
Date: 12/20/96


On Wed, 18 Dec 1996 17:44:17 -0800 (PST) Daniel Koepke
<dkoepke@california.com> writes:
>On Wed, 18 Dec 1996, Derek L. Karnes wrote:
>
>> I don't think there's anything bigger on your system...*
>
>Uh, funny, 'long long' worked fine on a 486DX2...  That'd be 64bits.
>Someone posted another method using arrays, but I accidentally deleted
>it.  If someone saved it or the original person is so include to, a
>repost would be nice.
>
how about a long double that is 80 bits (i think) but i use that in my
game, it works just fine on my 486DX4 and it runs just fine in DOS !!!!!

Magic__Man@Juno.Com
Mike Dunston
1@2948.SierraLink  -  WWIV BBS Network
1@2948.CalNet  -  WWIV BBS Network
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