Hello all, i've isntalled MOBPROGS (after fixing the header info) and it compiled in fine. However for some reason the docs on syntax seem to be off alittle and i can't get my mobs to work properly. Basically the docs say to end a prog with ~ or a | if you are gonna have another prog. So i made a quickie following the example in the docs and it didnt terminate the mobprog right when i put a ~ at the end. here is what i did. fido dog~ the beastly fido~ blah blah mucking ~ Fido is cute ~ 161 0 -200 S 0 20 10 1d6+4 1d4+0 0 25 8 8 1 >greet_prog 100~ growl $n ~ an the only way i can get it somewhat work (it still doesnt work 100% of the time for some reason. is to make the ~ at the end ~ and theN | >greet_prog 100~ growl $n ~ | now this makes no sense in accordance to the docs and my c skills are mediochre but not quite up to the par they should be in totally finding the file write and so forth that mobprogs.c does. So if any help is available i would be much appreciated. Wart PS: also I realize that spec_procs are more efficient. But i would like to get this mobprogs working because my world builders are bugging me for it. thanks agaiN! -- *-=-=-=-=-=-=-=* w0nderful *-=-* w0rld *-=-* 0f *-=-* wart *-=-=-=-=-* hartman@kuntrynet.com wart@trilidun.kuntrynet.com http://trilidun.kuntrynet.com Eudaemonia Mud: 207.40.85.11 Port 4000 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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