Hi, I have a version of mounts/domestics code to share. It is probably incomplete and (as stated previously with the Ranged Weapons) is NOT player tested. It compiles on my machine and seems to do what it should. I am sure there will be many minor things wrong with this code but I'm making it available now. I am using it on a mud at nexus.vhdev.com 4000 which is in the very early stages of development. If you'd like a copy email me and I'll send it to you. new mob classes: CLASS_MOUNT and CLASS_DOMESTIC new commands: mount, dismount CLASS_MOUNT only unpack, tether, untether - CLASS_MOUNT and CLASS_DOMESTIC known problems: teleporting someone with a mob tethered to them does not untether the mob. I'll fix this sooner or later ;) As a side note: I have 2 more smaller pieces of code I developed last summer that I plan to put into patches and share: 1) skin corpses for hides, meat etc 2) Oasis OLC assigning mobprograms when creating the mob. All of these are very early programming projects so about the only good thing about them is that they appear to work. They might make good starting points at the moment. If you want to upgrade the patches and then place them on the circle site then be my guest. I haven't had any luck getting anything to upload there. Later, Scott - scottw59@mail.idt.net +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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