On Mon, 23 Dec 1996, Sammy wrote: > > On Mon, 23 Dec 1996 bub@agis.ag.net wrote: > > - I haven't gotton the newest act.build yet, but I think it still has this > - bug. Whenever you edit a mob or object that is allready in the game, you > - can seriously mess up those existing objects. It has to do with pointers > - being splayed about, and can be fixed thusly: > > It's in there :) > > Sam > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > I have a question Sam, Here it goes, umm the social_editor patch file does that work with obuild or is there a seperate social editor made for obuild? Part 2 of my question: If there is a social editor for like obuild where can i get it? thanks Sam for any help :) Merry X-Mas to you :) +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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