I have no clue how to work this one out. I have two areas that I want to have certain events occur in, based on the time (in mud time). To further the roleplaying aspect of the mud I build for. I'm not too much of a coder yet...mostly just an area builder, but I want to improve my areas...here goes: The first... My capital city has main gates (n,s,e,w), I want them to automatically lock at a given time (for the night to keep the city safe :-) ) I would like them to still be able to be opened with the proper key if possible. Someone suggested just using a mob program and have guard do it, but again...how would I trigger this based on time? The second area... I have a graveyard, and I would like the mobs in it (ghouls,vamps, werewolf and what have you) to only be in the zone at night. You know, according to fairy tale they only come out at night. Anyways, how would I accomplish this? Chris Chris Williams - cdw@metro2.k12.mn.us Durfen - on the Forbidden Lands Dikumud->telnet://centcon.com:5000 --------------------------------------------------------------------- Visit The Prankster's and Practical Joker's Home Page.... http://www.metro2.k12.mn.us/~cdw/jokerhome.html +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST