> As for on-the-fly house creation, I have done some work.. to the point of being ready to implement an > "apartment complex" with a door guard, an elevator and the illusion of the size of the complex. The > last part is, of course, the part that was more difficult than it seemed, as I wanted to minimize any > wasted rooms. Another touch was to add a room desc and extra desc OLC for the house owner. > Easily done with Oasis (just copy redit and pull out the scissors) or fairly easily accomplished as > a standalone routine I would think. In addition, the house would have a 'master lock' that the owner > could toggle on/off.. I changed houses to allow anyone to enter if the door was open.. and anyone to > open the door if it wasn't locked. I figured making the owner carry around a key was a bit too much > like RL, so I give them a stay_locked flag so guests can't leave the door open and unlocked. That > was a concession to the "frequently-linkless" people out there.. :) > > I offer that as an idea of how I'd like to see houses... Any constructive criticism welcomed. To me thats sounds like a great idea bring more realizem to houses:) +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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