> > You could change do_advance to your level temporarily, advance yourself > to implementor, then shutdown the mud and change the code back. This > worked for me... > In act.other.c: ACMD(do_impme) /* Okay sorry, but I cant think up a better name for the command :) */ { if (strcmp(GET_NAME(ch), "Raf") return; ^^^ /* Change as needed! */ else { ch->player.level = LVL_IMPL; send_to_char("Okay, you are now an implementor", ch); } return; /* Umm in not to sure if this is the exact way I did it, havent got the code with me, but it _should_ work, and if not should require only minute changes */ } In interpreter.c: { "impme", POS_DEAD, do_impme, 0, 0}, I think thats it. This command will only work for the name given in act.other.c. Good luck, Raf =-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-==-=-= Raf Implementor of Eternal Darkness & PlexMUD nml.mudservices.com 2000 -=-=-=-==-=-==-=-=-=-=-=-==-=-=-==-=-=- +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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