>
> You could change do_advance to your level temporarily, advance yourself
> to implementor, then shutdown the mud and change the code back. This
> worked for me...
>
In act.other.c:
ACMD(do_impme) /* Okay sorry, but I cant think up a better name for the command :) */
{
if (strcmp(GET_NAME(ch), "Raf") return;
^^^ /* Change as needed! */
else {
ch->player.level = LVL_IMPL;
send_to_char("Okay, you are now an implementor", ch);
}
return;
/* Umm in not to sure if this is the exact way I did it, havent got
the code with me, but it _should_ work, and if not should require
only minute changes */
}
In interpreter.c:
{ "impme", POS_DEAD, do_impme, 0, 0},
I think thats it. This command will only work for the name given in
act.other.c.
Good luck,
Raf
=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-==-=-=
Raf
Implementor of Eternal Darkness & PlexMUD
nml.mudservices.com 2000
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