On Sun, 5 Jan 1997, Toxic Twin wrote: > I've been having problems with the medit (monster edit). When you edit > pre-made mobs its fine, however if you try editing a newer mob it crashes > the MUD. Any ideas why? Also I'm trying to implement a scan command, > however since I am new to circle MUD, and am not the original coder for the > MUD (The previous were fired or left) It is becoming very hard...any quick > and painless ways to make a scan procedure? Please people, take a good look through the snippets page and the FTP site before asking for code here. do_scan is also at both of these sites I believe. _/ _/ _/ _/ _/_/ _/_/ _/_/ _/_/_/ _/_/ _/_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/_/ _/ _/ _/ _/ _/ _/ _/_/_/ _/_/ _/ _/ _/_/ _/_//_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/_/ _/ _/ _/ _/_/ _/ _/ _/ _/__/ _/ _/ _/ _/ _/_/_/ _/_/ _/ _/_ +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST