On Mon, 6 Jan 1997, Brian Guilbault wrote: > The problem with this one is that if a player had racial infravision and > they get infra cast on them, whn it wears off, they lose the flag. I made > a new AFF flag called RACE_INFRA and set that in do_start. I updated the > CAN_SEE macros in utils.h to account for the new flag. It took a bit more > work, but I *think* it's foolproof. I was assuming that they followed the end of their own message where they said they'd make it impossible for infravision to be cast on elves. BTW, making a new AFF flag was worthless. Why not change CAN_SEE to just check if they are an elf? Better than wasting another bitvector. -- Daniel Koepke dkoepke@california.com Forgive me father, for I am sin. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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