Me again, This time, I was trying to implement some on-line modification of objects. The base object would remain the same, but the descriptions, affects, name, etc. could be modified by on-line commands. In this way, players could use, say a "craft" skill to turn one object into another. The question is, what additional information would I need to save in the rent files, and has anyone already done something like this? I have seen a "make potion" command around the CircleMUD ftp site, but it creates new items which cannot be saved. I want the changes to be fairly permanent, allowing the items to be rented as usual. Any ideas? -- Wyatt Bode +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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