At 02:19 AM 1/12/97 -0600, Mark Komus wrote: >Hmm interesting but why would a god want to hide their temple. Wouldn't >the gods want more followers so make their temples easily found by people >who would worship them? i spose you could, but i like the idea of pc's exploring and stumbling along lost temples, that sort of thing :) >I was thinking that it might be interesting if some players after >reaching Max level had a chance of becoming the "gods" of the mud >themselves. They would get certain amount of powers based on how many >followers they had and could use these powers to help intice new folowers >in, help those already in, etc. The powers could be almost anything; I >was thinking along the lines of sorta low level god powers, minor >creation, loading powers, building powers. This way also the gods aren't >just faceless names, they're real people that are trying to build their >power and religion up so they have to help their followers to try and get >more etc. ive done that with heroes already. basically, you become a hero, you build a castle, you hire people to follow you, equip them (eq, castle etc is charged at a per room + per ac point fee), and then all the heroes go along fighting each other, that sort of thing :) im looking for something for the real gods to do, even the senior ones.. coz just building with no playing gets a lil boring sometimes :) but im not sure what exactly they can do... Nic Suzor +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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