On Sun, 12 Jan 1997, Sammy wrote: > > On Sat, 11 Jan 1997, RHS Linux User wrote: > > - I recently installed ASCII pfiles using Sammy's patch. I've > - modified it as needed and it works great, with one very Important > - exception: skills. > - > - Now they save okay on the player but for one reason or another, > - the skills automatically become 0s when the player logs back on (I know > - this is supposed to happen from the initialization), but the new values > - are not read. > > Somebody posted a fix for this a while back. I have a copy of it but I'll > have to locate it. The problem is that in load_char in db.c, it's missing > get_line() calls in the skills section and the affects section. I'll > probably throw together a new patch tomorrow or sometime this week if I > have time. > > Sam > I found one more slight problem with the ascii pfiles just recently. The characters description saves, but is not read back into the game correctly. _/ _/ _/ _/ _/_/ _/_/ _/_/ _/_/_/ _/_/ _/_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/_/ _/ _/ _/ _/ _/ _/ _/_/_/ _/_/ _/ _/ _/_/ _/_//_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/_/ _/ _/ _/ _/_/ _/ _/ _/ _/__/ _/ _/ _/ _/ _/_/_/ _/_/ _/ _/_ +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST