We turned it into what is possibly the original intent... Store the mobs last direction of movement, and next time they go to move, increase the chance they move that direction if possible. This helps prevent the "A commoner heads off to the market" from simply going north, south, north, south x 100. On Tue, 28 Jan 1997, Daniel W. Burke wrote: > I'm curious if anyone knows/remembers what > ch->mob_specials->last_direction was originally? It's apparently quite > unused now, so I'm removing it... I'm jsut wondering what it was.. > > Brazil - Implementor if AddictMUD > addict.realms.org 4000 > 206.185.33.2 4000 > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST