Yes, I did a MAKE CLEAN (which deletes .o files) and recompiled the code. I came up with NO warnings or errors. I don't understand why it's crashing since "loading a file from disk" is done for the PFILE too and that works fine. The calls are very similiar but they work. - Jayson --- On Wed, 29 Jan 1997, Gary Barnett wrote: -- > Sounds to me like you need to run the mud under GDB and find out > what line of code it's crashing on. I'd be willing to bet a good beer that > the size of some variable has changed, thereby making an assumption > in the code invalid.. That would explain why your house 'rent' file is > not loading.. compiler warnings would probably point you in the right > direction.. have you deleted all your .o's and recompiled, noting any > warnings? > > --Mallory > > -----Original Message----- > From: Jason A. Davis [SMTP:jdavis@shemp.bucks.edu] > Sent: Wednesday, January 29, 1997 2:47 PM > To: circle@cspo.queensu.ca > Cc: bondo@usa.net > Subject: Linux 2.0.18 Problem > > I'm sure someone has asked this question before and someone has already > answered it. I'm sorry if this is a "repittion" but I've been trying to > fix this problem for 2 months now and I can't get a solution or cause. > Here's my problem: > > Everything was working fine with my old 1.2.13 kernel base then I > installed the new kernel version 2.0.18. I did a ./configure in the > circle dir and went into the src directory and did a "make clean; make all". > Everything compiled fine so I booted the mud. BOOM! It immediately > crashed because it didn't like the house-crashed rountine loading in > objects. So, I edited the db.c file and took out the call for that > rounine. Then I recompiled db.c and booted the mud....it was fine....I > logged into the game and played around for a bit...everything seemed > ok...then i typed WHO and boom it crashed. I tried compiling my kernel > with different settings to see if that library was the cause. Every > attempt I made, failed miserably. So...if anyone has any clues or patches > for this, please let me know immediately. My game can't afford anymore > downtime. > > Thanks, > Jayson > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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