> > >-----Original Message----- >From: Brian Michael Langenfeld [SMTP:00206205@bigred.unl.edu] >Sent: Monday, February 03, 1997 2:41 PM >To: circle@cspo.queensu.ca >Subject: [Code] Board/fountain probs > >Hello everyone.. > >I'm having a problem with boards and fountains ending up in 'unknown >locations'. Since the problem seems to affect only these items, I assume >that the problem is with removing and re-loading the item at each zone >reset, because these are the only things this is done with. A 'where >board' brings up the following: > >O158. a deity board - in an unknown location >O159. Ten's board - in an unknown location >O160. the Implementors Board - in an unknown location >O161. the Quest Board - in an unknown location >O162. the Zones Board - in an unknown location >O163. the Code Board - in an unknown location (examples snipped) Check your vwear function (if you are using that patch) I noticed an error in mine.. it had the call to extract_obj only happening when the object was one of the ones being tested for. If it isnt that, look for calls to read_object that don't have a corresponding obj_to_room, obj_to_char or extract_obj call. If you are using Oasis, you might have your zone with those objects reset to 0 .. Used to happen on my mud, but I fixed it by redoing a good bit of the zedit and redit code to streamline it.. Sorry I can't post a fix.. didn't really 'fix' it :-) --Mallory >I get spammed out, it's so bad. Can someone please help me out here? >Apologies in advance if this has already been covered recently. > >Thanks in advance, as well. > >Brian +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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