> O165. the Idea Board - in an unknown location > O166. a bulletin board - in an unknown location > O167. a holy bulletin board - in an unknown location > O168. a frozen bulletin board - in an unknown location > O169. a social bulletin board - in an unknown location > O170. a holy bulletin board - [ 1204] The Immortal Board Room > O171. a frozen bulletin board - [ 1202] The Ice Box Of The Gods > O172. the Implementors Board - [ 1210] The Implementor's Loft > O173. the Idea Board - [ 1201] The Inn Of The Gods > O174. the Skills Board - [ 1207] Skills Room When this happened to me I traced it back to the reset_zone function in db.c. It was a result of checking to see if the max number of an item was in the world, and if so it would not place it in the room. The easiest way to fix this... is to go through your reset_zone in db.c, and then every time it doesn't load an object sucessfully and the obj has been assigned... make sure that you extract_obj(obj) that obj. If this isn't it then check the rest of your loading procedures and make sure if you create a object, you either obj_to_whatever it or else extract it. Hope this helps. Ryan Linn (Apollo) imp- Cyberplayce.com 8000 [Ruins] imp- login.greatbasin.com 4000 [ROR] +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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