> I want to limit the amount of times you can backstab a mob. The backstab > flee, backstab flee loop is something I wish to avoid. I have an idea on > how to do this. I think that if you backstab a mob, then it should gain > the aware bit until reboot/death. Sorta like: You stuck a knife in my > back... NOBODY gets behind me now. Anybody know how to do this? Or has > someone already written code that does it that they would like to share. Add a new mob flag, NO_BACKSTAB or some such. Set it when a mob is back-stabbed. You could also set it on some mobs by design, so that they can't ever be back-stabbed. Ron +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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