On the mud that i play(not the one i run) they have set it up so if the mob is hurt at all(even 1hp) it says your oponent is to weak to backstab(or something like that) i am not sure on the coding of that but it sounds like a simple if statement. #I want to limit the amount of times you can backstab a mob. The backstab #flee, backstab flee loop is something I wish to avoid. I have an idea on #how to do this. I think that if you backstab a mob, then it should gain #the aware bit until reboot/death. Sorta like: You stuck a knife in my #back... NOBODY gets behind me now. Anybody know how to do this? Or has #someone already written code that does it that they would like to share. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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