What if you have effects like weather or natural disasters that damage mobiles, that's a little unfair to our humble thieves if they can't backstab a mob because a tornado rocked it.. Mike Helleth ---------- > From: David Klasinc <david.klasinc@fcc.si> > To: Mental <kjek@excalibur.onate.nmhs.edu> > Cc: List Mailing <circle@cspo.queensu.ca> > Subject: Re: RE: Backstab. > Date: Wednesday, 5 February 1997 5:00 > > Mental wrote: > > > > I want to limit the amount of times you can backstab a mob. The backstab > > flee, backstab flee loop is something I wish to avoid. I have an idea on > > how to do this. I think that if you backstab a mob, then it should gain > > the aware bit until reboot/death. Sorta like: You stuck a knife in my > > back... NOBODY gets behind me now. Anybody know how to do this? Or has > > someone already written code that does it that they would like to share. > > Just modify backstab so that players can't backstab wounded mobs... > Simple... :) > > WildLion! > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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