> > I was thinking of a skill called unarmed damage for monks, this skill > would make it so say.. every 5 levels they get a new damage amount out > of an array. I.e. > 5th level would be 1d4 > 10th level 1d6 > 15th level 2d5 > 20th level 2d8 > 25th level 3d5 > 30th level 3d7 > 35th level 4d6 > 40th level 4d8 > 45th level 5d7 > 50th level 6d7 > > Any clues on how I would go about this, and how to get their spot from > the array? > Ack, an arry would be all wrong for this, take a look at the backstab multiplier function near the bottom of class.c Use that as the basis for this :) Jason "What the hell is a "fullish idea" anyways?" Goodwin jgoodwin@expert.cc.purdue.edu +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST