First of all, imuchos gracias! to Desmond for sharing the maze code.. I've seen random mazes implemented recently on the MUD I used to play on, and always thought it was pretty neat stuff. I'm having a problem with the compilation of the code, however (right at the end, of course.. figures).. gcc -c -g -O -Wall -fno-strict-prototypes maze.c In file included from maze.c:15: structs.h:942: parse error before `socket_t' structs.h:942: warning: no semicolon at end of struct or union structs.h:943: warning: data definition has no type or storage class structs.h:976: parse error before `}' make[1]: *** [maze.o] Error 1 make[1]: Leaving directory `/home/dark/circle30bpl11/src' make: *** [default] Error 2 case:~/circle30bpl11/src> Not sure why structs.h is at fault after I drop in the maze code, because I didn't even touch it. I'm expecting the reason for this to be outside the realm of my previous experience, so I guess I can learn from this if someone can tell me what's going on. Thanks in advance, and apologies also in advance if this is a really stupid waste of bandwidth. Brian +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST