sounds like in sysdep.h you have to set the define nocrypt if you took the mud from a system without the crypt function to one with it or the other way around too, it will try to encrypt the players password to see if it matches a stored one..if there is no crypt function it wont work and the passwords wont match On Thu, 13 Feb 1997, Joshua Burley wrote: > Date: Thu, 13 Feb 1997 12:40:41 -0800 > From: Joshua Burley <jburley@falco.kuci.uci.edu> > Reply-To: circle@cspo.queensu.ca > To: circle@cspo.queensu.ca > Subject: [PROBLEM] Problem moving a mud... > > I tried ftp'ing my mud to another site, but now it doesn't accept any passwords > as being correct... any ideas? It knows what characters are already created, but > just doesn't like ANY passwords... > > -jburley@uci.edu > AvariceMUD - avarice.kuci.uci.edu 4000 > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > | Or send 'info circle' to majordomo@cspo.queensu.ca | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | | Or send 'info circle' to majordomo@cspo.queensu.ca | +-----------------------------------------------------------+
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