Hey all, I am trying to put a check within the olc I use (obuild) to make sure that a player cannot make overlapping rooms (ie: room creation sequence: n (room starting in = 100) e - 101 s - 102 w - 103 n - 104 (BAD) Instead, what I would like to have done is for the code to automatically create the w-n exit, instead of going to 104, to go to 100. Can anyone provide any pointers on how to go about accomplishing this? Thanks, Rasdan =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= James C. Thomas Jr. thomajam@ucs.orst.edu rasdan@necromium.com If ya want to build, or code, check out: finality.mudservices.com 5555 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | | Or send 'info circle' to majordomo@cspo.queensu.ca | +-----------------------------------------------------------+
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