I was wondering if anyone had any ideas on how to go about weapon proficiencies.. like classify weapons in a certain class i.e. slashing be 1h slashing crush/bludgeon be 1h bludgeon pierce 1h piercing rest 1h misc and then depending on what klind of weapon yer wielding.. you get like proficiency/10 extra damage.. i.e. 100% 1h slashing with a sword, would do 10 extra damage.. /---------\ /--------/ / /XXXXXXX\ \ / ////// / / ///XXXXX\\\ \ / ////// / / /////XXX\\\\\ \/ ////// / -=-=-=-=-=-=-=- / ////// \\\\\\\ ////// / Brian Williams / ////// /\ \\\\\XXX///// / bmw@efn.org / ////// / \ \\\XXXXX/// / / ////// / \ \XXXXXXX/ / /\ /_ |_| /\ |/ /--------/ \---------/ /--\ / | | /--\ |\ +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | | Or send 'info circle' to majordomo@cspo.queensu.ca | +-----------------------------------------------------------+
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